“We’re not here to move fast and break things. We’re here to build slow, sharp, unbreakable truths.”
These aren’t rules. They’re how I think — a mental model for building systems, shaping products, and making sense of work. Born from code, tested in teams, and tuned over time.
I. Systems
Every system tells a story. If you can’t see it, you don’t understand it.
Systems reward design, not intentions.
There are no edge cases — just missing models.
Outdated systems aren’t evil. They’re old stories still running.
II. Product
Good product simplifies without flattening.
Most friction isn’t technical — it’s emotional or ethical.
Build with respect for the user’s world, not just “for” them.
Speed fades. Quality sticks.
III. Trust
Trust is a design outcome.
Auditability is part of the interface.
Security is default. Privacy is grace. Transparency is signal.
Don’t guess behavior. Verify systems.
IV. Work
Chase alignment, not freedom.
Clarity scales. Vibes don’t.
Code is memory. Tools are tested in teams.
A good roadmap is a well-formed question.
V. Time
Learn in public. Design in loops. Share early.
Think in decades, not quarters.
Automate what you understand. Inherit what you question.
Write for the quiet user, a few systems down the line.
Closing
“Philosophy isn’t separate from execution. It is execution — across time, at scale.”
This page will change as I do. It’s not branding. It’s my debug log for life and work.